ERROR: range check error (-1 / 52) Version: Dungeon Crawl Stone Soup 0.18-a0-598-gb800a3d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-3d6925d77f -name zackoid -rc /dgldir/rcfiles/crawl-git/zackoid.rc -macro /dgldir/rcfiles/crawl-git/zackoid.macro -morgue /dgldir/morgue/zackoid/ -webtiles-socket /crawl-master/webserver/sockets/zackoid:2015-12-05.00:02:06.sock -await-connection -wizard RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-git-3d6925d77f(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5b60e3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-3d6925d77f(_Z13do_crash_dumpv+0x2f2) [0x5bd3c2]: do_crash_dump() /usr/games/crawl-git-3d6925d77f(_Z20crash_signal_handleri+0x9c) [0x5b637c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fc8175524c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fc8178e8b7b]: /usr/games/crawl-git-3d6925d77f() [0x5bcb99] /usr/games/crawl-git-3d6925d77f() [0x5bd0c4] /usr/games/crawl-git-3d6925d77f() [0xab7ce9] /usr/games/crawl-git-3d6925d77f() [0xab6cfe] /usr/games/crawl-git-3d6925d77f(_Z17wizard_quick_fsimv+0x30) [0xab7b80]: wizard_quick_fsim() /usr/games/crawl-git-3d6925d77f() [0x7d1e4a] /usr/games/crawl-git-3d6925d77f() [0x7d21cf] /usr/games/crawl-git-3d6925d77f(_Z15process_command12command_type+0xd6a) [0x7d330a]: process_command(command_type) /usr/games/crawl-git-3d6925d77f() [0x7d5829] /usr/games/crawl-git-3d6925d77f() [0x7d63a5] /usr/games/crawl-git-3d6925d77f(main+0x33b) [0x7da01b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fc81753d76d]: /usr/games/crawl-git-3d6925d77f() [0x5190b9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fc8178e884e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fc8178e884e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005b67eb in call_gdb (file=0x7fc8178d3180) at crash.cc:420 gdb = attach_cmd = "attach 8825\000\000\000\000\000\000\000\000" #2 0x00000000005bd3e2 in do_crash_dump () at dbg-asrt.cc:671 t = 1449273731 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d13398 "/dgldir/morgue/zackoid/"}} name = "/dgldir/morgue/zackoid/crash-zackoid-20151205-000211.txt", '\000' file = 0x7fc8178d3180 #3 0x00000000005b637c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fc8178e8b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005bcb99 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc22a36570 "ERROR: range check error (-1 / 52)", assert=) at dbg-asrt.cc:795 No locals. #7 0x00000000005bd0c4 in die_noline (format=) at dbg-asrt.cc:877 tmp = "range check error (-1 / 52)", '\000' mesg = "ERROR: range check error (-1 / 52)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7ffc22a36e40, reg_save_area = 0x7ffc22a36d80}} #8 0x0000000000ab7ce9 in FixedVector::operator[] (index=index@entry=18446744073709551615, this=) at fixedvector.h:58 No locals. #9 0x0000000000ab6cfe in _M_dispose (__a=..., this=) at /usr/include/c++/4.7/bits/basic_string.h:246 No locals. #10 ~basic_string (this=, __in_chrg=) at /usr/include/c++/4.7/bits/basic_string.h:536 No locals. #11 ~attack (this=, __in_chrg=) at attack.h:14 No locals. #12 ~ranged_attack (this=, __in_chrg=) at ranged_attack.h:6 No locals. #13 _get_fight_data (mon=..., iter_limit=iter_limit@entry=4000, defend=defend@entry=false) at wiz-fsim.cc:389 attk = { = {_vptr.attack = 0x2d10a48, attacker = 0x26c7578, defender = 0x2000000016, responsible = 0x1f00000015, attack_occurred = 7, cancel_attack = false, did_hit = false, needs_message = false, attacker_visible = false, defender_visible = false, perceived_attack = false, obvious_effect = false, to_hit = 47255568, damage_done = 0, special_damage = 47256080, aux_damage = 0, min_delay = 42847272, final_attack_delay = 0, special_damage_flavour = 419784384, stab_attempt = 200, stab_bonus = 1, ev_margin = 0, attk_type = 43309552, attk_flavour = AF_PLAIN, attk_damage = 391521324, weapon = 0x1, damage_brand = 408240367, wpn_skill = 32712, shield = 0xf00000105, art_props = {mData = {0, 0, 0, 0, 22, 32, 27000, 64, 0, 1000, 0, -1, 0, 0, 2, 0, 0, 32712, 129, 0, 18744024, 0, 47254088, 0, 2000, 0, 0, 0, 0, 0, 261, 15, 0, 0, 0, 0, 20, 30, 42822008, 64, 0, 1000, 0, -1, 0, 0}}, unrand_entry = 0x2, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x81
}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11e02d8 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d10a48 "Dungeon"}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7d0
}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7fc800000000
}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x0}}, attacker_armour_tohit_penalty = 1635019124, attacker_shield_tohit_penalty = 110, defender_shield = 0x0, miscast_level = 0, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x0}}, kill_type = KILLED_BY_MONSTER}, range_used = 0, reflected = false, projectile = 0x0, teleport = false, orig_to_hit = 0, should_alert_defender = false} damage = i = hits = weapon = yhp = 0 ymhp = 15422744 orig = { = {_vptr.actor = 0xc3ec70, type = MONS_TITAN, mid = 44, position = {x = 21, y = 31}, props = {hash_map = 0x2d13110}, shield_blocks = 0, held = HELD_NONE, constricted_by = 0, escape_attempts = 0, constricting = 0x0}, mname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11e02d8 ""}}, hit_points = 10000, max_hit_points = 10000, speed = 10, speed_increment = 70, target = {x = 0, y = 0}, firing_pos = {x = 0, y = 0}, patrol_point = {x = 0, y = 0}, travel_target = MTRAV_NONE, travel_path = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, inv = {mData = {27000 }}, spells = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2d13150, _M_finish = 0x2d13174, _M_end_of_storage = 0x2d13174}}, }, attitude = ATT_HOSTILE, behaviour = BEH_SEEK, foe = 27001, ench_countdown = 0 '\000', enchantments = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffc22a36fb0, _M_right = 0x7ffc22a36fb0}, _M_node_count = 0}}}, ench_cache = {data = {> = {_M_w = {0, 0}}, }}, flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 34360787075}, experience = 0, base_monster = MONS_NO_MONSTER, {number = 0, blob_size = 0, num_heads = 0, ballisto_activity = 0, spore_cooldown = 0, mangrove_pests = 0, prism_charge = 0, battlecharge = 0, move_spurt = 0, swift_cooldown = 0, orc_type = MONS_PROGRAM_BUG, tentacle_connect = 0}, colour = -1, summoner = 0, foe_memory = 0, god = GOD_NO_GOD, ghost = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}, seen_context = SC_NONE, damage_friendly = 0, damage_total = 0, client_id = 0, static last_client_id = 1, went_unseen_this_turn = false, unseen_pos = {x = 0, y = 0}, hit_dice = 20} time_taken = iweap = 0xeb5618 missile = -1 cumulative_damage = disabilities = {val = , oldval = {data = {> = {_M_w = 0}, }}} start_pos = {x = 21, y = 31} you_start_pos = {x = 22, y = 32} fdata = {av_hit_dam = 5.434722104253712e-323, max_dam = 0, accuracy = 32712, av_dam = 2.3347083951803606e-316, av_time = 11, av_speed = 4.9406564584124654e-324, av_eff_dam = 6.9414927939961496e-310} mx = {msuppressed = false} hunger = 5857 #14 0x0000000000ab7b80 in wizard_quick_fsim () at wiz-fsim.cc:455 mon = 0xed9498 iter_limit = 4000 fdata = {av_hit_dam = 5.434722104253712e-323, max_dam = 0, accuracy = 32712, av_dam = 2.3347083951803606e-316, av_time = 11, av_speed = 4.9406564584124654e-324, av_eff_dam = 6.9414927939961496e-310} #15 0x00000000007d1e4a in _do_wizard_command (wiz_command=) at main.cc:746 No locals. #16 0x00000000007d21cf in _handle_wizard_command () at main.cc:1024 wiz_command = 102 #17 0x00000000007d330a in process_command (cmd=cmd@entry=CMD_WIZARD) at main.cc:2268 No locals. #18 0x00000000007d5829 in _input () at main.cc:1507 cmd = CMD_WIZARD player_disabled = {was_disabled = false} #19 0x00000000007d63a5 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #20 0x00000000007da01b in _launch_game_loop () at main.cc:380 game_ended = false #21 main (argc=, argv=0x7ffc22a37c08) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Dec 4 2015 at 03:48:24 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -ggdb -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DDEBUG_STATISTICS -DDEBUG -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3d6925d77f/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3d6925d77f/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3d6925d77f/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_ring lemuel_doored_altar uniq_natasha Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, zackoid the Demonspawn Chaos Knight. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Xom says: A new plaything! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? (Confirm with "yes".) Enter Wizard Command (? - help): Enter new experience level: Train skills? Experience level set to 25. Unknown command. Enter Wizard Command (? - help): Okay, then. Unknown command. Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? ) What type of item? greatsling +0 greatsling What ego type? flame +0 greatsling of flame Something appears at your feet! d - a +0 greatsling of flame Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? ? What type of item? enchant weapon Scroll of enchant weapon Something appears at your feet! e - 12 scrolls of enchant weapon Read which item? (? for menu, Esc to quit) Enchant which weapon? (? for menu, Esc to quit) As you read the scroll of enchant weapon, it crumbles to dust. Your +0 greatsling of flame glows red for a moment. Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? ) What type of item? +6 sling What ego type? flame +0 morningstar of flame Something appears at your feet! Search for what [? for help]? Okay, then. Unknown command. Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? ) What type of item? +6 hunting sling What ego type? flame +0 morningstar of flame Something appears at your feet! Okay, then. Unknown command. Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? ) What type of item? hunting sling +0 hunting sling What ego type? flame +0 hunting sling of flame Something appears at your feet! f - a +0 hunting sling of flame Read which item? (? for menu, Esc to quit) Enchant which weapon? (? for menu, Esc to quit) As you read the scroll of enchant weapon, it crumbles to dust. Your +0 hunting sling of flame glows red for a moment. Read which item? (? for menu, Esc to quit) Enchant which weapon? (? for menu, Esc to quit) As you read the scroll of enchant weapon, it crumbles to dust. Your +1 hunting sling of flame glows red for a moment. Read which item? (? for menu, Esc to quit) Enchant which weapon? (? for menu, Esc to quit) As you read the scroll of enchant weapon, it crumbles to dust. Your +2 hunting sling of flame glows red for a moment. Read which item? (? for menu, Esc to quit) Enchant which weapon? (? for menu, Esc to quit) As you read the scroll of enchant weapon, it crumbles to dust. Your +3 hunting sling of flame glows red for a moment. Read which item? (? for menu, Esc to quit) Enchant which weapon? (? for menu, Esc to quit) As you read the scroll of enchant weapon, it crumbles to dust. Your +4 hunting sling of flame glows red for a moment. Read which item? (? for menu, Esc to quit) Enchant which weapon? (? for menu, Esc to quit) As you read the scroll of enchant weapon, it crumbles to dust. Your +5 hunting sling of flame glows red for a moment. Enter Wizard Command (? - help): Enter monster name (or MONS spec): Can't write fsim.txt: Permission denied Enter Wizard Command (? - help): Enter monster name (or MONS spec): Okay, then. Enter Wizard Command (? - help): Enter monster name (or MONS spec): AvHitDam | MaxDam | Accuracy | AvDam | AvTime | AvSpeed | AvEffDam Attacking: 3.1 | 44 | 91% | 2.8 | 50 | 2.00 | 5.7 Defending: 24.2 | 52 | 74% | 17.9 | 100 | 1.00 | 17.9 Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +1 greatsling of flame (weapon) You are engulfed in noxious fumes. You hear a shout! x2 Unknown command. Your ball lightning explodes! The blast of lightning engulfs you! The blast of lightning engulfs the titan. The titan completely resists. The titan is lightly wounded. The blast of lightning engulfs your iron imp. Your iron imp resists. Your iron imp is almost dead. The blast of lightning engulfs the ynoxinul. The ynoxinul resists. The ynoxinul is almost dead. The blast of lightning engulfs the titan. The titan completely resists. The titan is lightly wounded. Your spatial vortex hits the titan! Space warps horribly around the titan! Your fire vortex hits the titan. Your fire vortex burns the titan! Your fire vortex dissipates! Your small abomination hits the titan but does no damage. The titan is engulfed in noxious fumes. x3 The titan hits your spatial vortex!!! The titan is engulfed in noxious fumes. The titan gestures at you while chanting. The bolt of lightning misses you. Unknown command. The iron imp closely misses you. The small abomination barely misses your small abomination. The titan is engulfed in noxious fumes. The titan hits your small abomination!! The titan is engulfed in noxious fumes. x3 Unknown command. Unknown command. Unknown command. Your small abomination hits the titan! The ynoxinul gestures. The titan is engulfed in noxious fumes. Something hits the ufetubus! The ufetubus is killed! The titan is engulfed in noxious fumes. The titan gestures at you while chanting. The bolt of lightning hits the iron imp. The iron imp resists. The iron imp dies! The bolt of lightning misses you. Unknown command. Enter Wizard Command (? - help): Select a monster, or hit Escape to use default. Press: ? - help, Shift-Dir - straight line, f - you Enter monster name (or MONS spec): Okay, then. Enter Wizard Command (? - help): Okay, then. Enter Wizard Command (? - help): Select a monster, or hit Escape to use default. Press: ? - help, Shift-Dir - straight line, f - you Enter monster name (or MONS spec): Okay, then. Unknown command. Your spatial vortex hits the ynoxinul! The ynoxinul dies! The titan hits your spatial vortex!! Your spatial vortex dissipates! The ufetubus closely misses you. The ufetubus misses you. Your small abomination barely misses the small abomination. The titan is engulfed in noxious fumes. Unknown command. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - titan Aim: a titan (lightly wounded, durably summoned) Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - titan Aim: a titan (lightly wounded, durably summoned) Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - titan Aim: a titan (lightly wounded, durably summoned) Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - titan Aim: a titan (lightly wounded, durably summoned) Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - titan Aim: a titan (lightly wounded, durably summoned) Okay, then. Unknown command. Unknown command. Enter Wizard Command (? - help): Okay, then. Enter Wizard Command (? - help): Detected 22 monsters. Enter Wizard Command (? - help): You climb downwards. Welcome back, zackoid the Demonspawn Chaos Knight. Xom titters. Press ? for a list of commands and other information. Found a scroll of enchant weapon. Found two stone staircases leading up and a stone staircase leading down. Enter Wizard Command (? - help): Enter monster name (or MONS spec): >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WIZARD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [zackoid] Species: Demonspawn Job: Chaos Knight HP: 192/234; mods: 0/0 MP: 23/23; mod: 0 Stats: 12 (12) 13 (13) 12 (12) Position: (22, 32), god: Xom (5), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 29750 | 0/0 Short Blades | | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 0 | 25 | 30091 | 1015/3032 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | X | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 16 | 15 | 8441 | 58/1368 Dodging | X | 1 | 84 | 6 | 1411 | 163/416 Stealth | X | 1 | 0 | 0 | 0 | 0/50 Shields | | 1 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/59 Fire Magic | | 1 | 0 | 0 | 0 | 0/59 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | | 1 | 0 | 0 | 0 | 0/59 Earth Magic | | 1 | 0 | 0 | 0 | 0/59 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/29 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #49: 175 #59: 1 Mutations: antennae: 3 (innate) repulsion field: 3 (innate) negative energy resistance: 1 (innate) nightstalker: 3 (innate) powered by death: 3 (innate) 50% torment resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #3: +1 greatsling of flaming eq slot #6, inv slot #1: +2 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .#....... ........# #......# #?C..... #.@..<. #....... #.##..># #. ...# # ...# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>