Dungeon Crawl Stone Soup version 0.19-a0-1964-g154eb2c (webtiles) character file. 0 shummie the Sneak (level 1, 9/9 HPs) *WIZ* Began as a Spriggan Enchanter on Nov 6, 2016. Quit the game on level 1 of the Dungeon on Nov 7, 2016. The game lasted 00:01:14 (48 turns). shummie the Sneak (Spriggan Enchanter) Turns: 48, Time: 00:01:15 Health: 9/9 AC: 3 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 18 Int: 16 God: No God 0 (0) Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + e - +1 dagger (elec) rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) (no ring) (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger e - a +1 dagger of electrocution (weapon) Armour b - a +1 robe (worn) Scrolls f - a scroll of remove curse {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 1.1 Short Blades + Level 3.0 Dodging + Level 4.4 Stealth + Level 2.6 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex 13 (90) 6% 1 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Welcome back, shummie the Spriggan Enchanter. Press ? for a list of commands and other information. You open the gate. Found 18 gold pieces. Found a scale mail. There is an open gate here. Found a scroll labeled ERA YSTREPSYTT. Found a cloak. You see here a scale mail. f - a scroll labeled ERA YSTREPSYTT A bat comes into view. You barely miss the bat. The bat misses you. The bat completely misses you. The bat barely misses you. The bat closely misses you. The bat completely misses you. The bat closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.# #####.# ####.....# #........# #.##.##..#### ######.##......... #.b.............## #@####.##.##...## #.# #.##.....## #.# #........# #.# ########.# #.# #+# #.# #.# #.# You could see a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 0 | D:1 | Entered wizard mode. 2 | D:1 | Upgraded the game from 0.19-a0-724-g04d1648 to 0.19-a0-1964-g154eb2c 48 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_windows_large_door Action || total -------------------------++------- Melee: Dagger || 1 Dodge: Dodged || 6