ERROR in 'dungeon.cc' at line 478: invalid map border at (79,16): floor Version: Dungeon Crawl Stone Soup 0.16-a0-1626-g3dac1c6 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-vaulted -name johnstein -rc /dgldir/rcfiles/crawl-git/johnstein.rc -macro /dgldir/rcfiles/crawl-git/johnstein.macro -morgue /dgldir/morgue/johnstein/ -webtiles-socket /crawl-master/webserver/sockets/johnstein:2014-11-12.05:46:42.sock -await-connection -wizard RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-vaulted(_Z17write_stack_traceP8_IO_FILEi+0x2d) [0x819ba1]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-vaulted(_Z13do_crash_dumpv+0x420) [0x82352c]: do_crash_dump() /usr/games/crawl-vaulted(_Z20crash_signal_handleri+0x2c1) [0x8199d2]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fcdae0734c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fcdae409b7b]: /usr/games/crawl-vaulted() [0x823b1d] /usr/games/crawl-vaulted(_Z10die_nolinePKcz+0) [0x823e63]: die_noline(char const*, ...) /usr/games/crawl-vaulted() [0x8a1108] /usr/games/crawl-vaulted() [0x8a113f] /usr/games/crawl-vaulted() [0x8a0dbf] /usr/games/crawl-vaulted(_Z7builderb20dungeon_feature_type+0x1fd) [0x8a08ac]: builder(bool, dungeon_feature_type) /usr/games/crawl-vaulted() [0x903b66] /usr/games/crawl-vaulted(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x274) [0x904237]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-vaulted() [0xd8181d] /usr/games/crawl-vaulted(_Z24wizard_interlevel_travelv+0x8e) [0xd81900]: wizard_interlevel_travel() /usr/games/crawl-vaulted() [0xa6137f] /usr/games/crawl-vaulted() [0xa617c7] /usr/games/crawl-vaulted(_Z15process_command12command_type+0xace) [0xa63ba1]: process_command(command_type) /usr/games/crawl-vaulted() [0xa6224d] /usr/games/crawl-vaulted() [0xa5fe9d] /usr/games/crawl-vaulted() [0xa5fb1d] /usr/games/crawl-vaulted(main+0x197) [0xa5f9a5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fcdae05e76d]: /usr/games/crawl-vaulted() [0x752619] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fcdae40984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fcdae40984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000819fcf in call_gdb (file=0x7fcdae3f4180) at crash.cc:409 gdb = 27260 attach_cmd = "attach 27254\000\000\000\000\000\000\000" #2 0x000000000082354f in do_crash_dump () at dbg-asrt.cc:692 t = 1415771222 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3221fc8 "/dgldir/morgue/johnstein/"}} name = "/dgldir/morgue/johnstein/crash-johnstein-20141112-054702.txt", '\000' file = 0x7fcdae3f4180 #3 0x00000000008199d2 in crash_signal_handler (sig_num=6) at crash.cc:185 No locals. #4 No symbol table info available. #5 0x00007fcdae409b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000823b1d in _BreakStrToDebugger (mesg=0x7fffb1503dd0 "ERROR in 'dungeon.cc' at line 478: invalid map border at (79,16): floor", assert=false) at dbg-asrt.cc:819 No locals. #7 0x0000000000823e63 in die (file=0xec2970 "dungeon.cc", line=478, format=0xec2b10 "invalid map border at (%d,%d): %s") at dbg-asrt.cc:884 tmp = "invalid map border at (79,16): floor", '\000' mesg = "ERROR in 'dungeon.cc' at line 478: invalid map border at (79,16): floor", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fffb15046a0, reg_save_area = 0x7fffb15045e0}} #8 0x00000000008a1108 in _builder_assertions () at dungeon.cc:478 ri = {> = {}, current = {x = 79, y = 16}, topleft = {x = 0, y = 0}, bottomright = {x = 79, y = 69}} #9 0x00000000008a113f in _dgn_postprocess_level () at dungeon.cc:488 No locals. #10 0x00000000008a0dbf in _build_level_vetoable (enable_random_maps=true, dest_stairs_type=DNGN_STONE_STAIRS_UP_I) at dungeon.cc:436 level_layout_type = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7fcdaee2a3d8 ""}} #11 0x00000000008a08ac in builder (enable_random_maps=true, dest_stairs_type=DNGN_STONE_STAIRS_UP_I) at dungeon.cc:338 uniq_tags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffb15047e8, _M_right = 0x7fffb15047e8}, _M_node_count = 0}}} uniq_names = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x32a4770, _M_left = 0x32a2a30, _M_right = 0x32a4770}, _M_node_count = 2}}} levelgen = {val = @0x146698a, oldval = false} tries = 49 #12 0x0000000000903b66 in _make_level (stair_taken=DNGN_STONE_STAIRS_DOWN_I, old_level=...) at files.cc:1187 dummy = false stair_type = DNGN_STONE_STAIRS_UP_I #13 0x0000000000904237 in load_level (stair_taken=DNGN_STONE_STAIRS_DOWN_I, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1337 level_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x34b5e78 "Spider:5"}} make_changes = true popped = false stair = {val = @0x1465e90, oldval = DNGN_UNSEEN} ylev = {val = @0x1465e94, oldval = false} just_created_level = false return_pos = {x = 0, y = 0} dest_pos = {x = 9, y = 62} #14 0x0000000000d8181d in _wizard_go_to_level (pos=...) at wiz-dgn.cc:165 stair_taken = DNGN_STONE_STAIRS_DOWN_I old_level = {branch = BRANCH_DUNGEON, depth = 1} newlevel = false #15 0x0000000000d81900 in wizard_interlevel_travel () at wiz-dgn.cc:189 name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7fcdaee2a3d8 ""}} pos = {id = {branch = BRANCH_SPIDER, depth = 5}, pos = {x = -1, y = -1}} #16 0x0000000000a6137f in _do_wizard_command (wiz_command=126, silent_fail=false) at main.cc:846 No locals. #17 0x0000000000a617c7 in _handle_wizard_command () at main.cc:977 wiz_command = 126 #18 0x0000000000a63ba1 in process_command (cmd=CMD_WIZARD) at main.cc:2096 No locals. #19 0x0000000000a6224d in _input () at main.cc:1412 cmd = CMD_WIZARD player_disabled = {was_disabled = false} #20 0x0000000000a5fe9d in _launch_game () at main.cc:472 game_start = true ccon = {cstate = false, smartcstate = false} #21 0x0000000000a5fb1d in _launch_game_loop () at main.cc:378 game_ended = false #22 0x0000000000a5f9a5 in main (argc=13, argv=0x7fffb1504f88) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.6.3 on Oct 26 2014 at 21:56:05 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O0 -ggdb -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="vaulted" -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DDEBUG -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-vaulted/saves" -DDATA_DIR_PATH="/crawl-master/crawl-vaulted/data/" -DWEB_DIR_PATH="/crawl-master/crawl-vaulted/data/web/" LDFLAGS: -rdynamic -O0 >>>>>>>>>>> Place info: branch = 9, depth = 5 Level id: Spider:5 Currently generating level. Level build method = random_map_for_place, level layout type = , absdepth0 = 19 Level vaults: johnstein_spider_rune_arachne Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, johnstein the Formicid Fighter. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 3 scrolls labeled BLAYBOTRUP. Found a staircase leading out of the dungeon. WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? Enter Wizard Command (? - help): (D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls (K) Dwarven Hall (L) Lair (S) Swamp (A) Shoals (P) Snake Pit (N) Spider Nest (M) Slime Pits (V) Vaults (B) Hall of Blades (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot (F) Forest (J) Abyss (R) Pandemonium (Q) Ziggurat (0) Labyrinth (1) Bazaar (2) Trove (3) Sewer (4) Ossuary (5) Bailey (6) Ice Cave (7) Volcano (8) Wizlab Where to? (? - help) What level of the Spider Nest? (default 1, ? - help) >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WIZARD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [johnstein] Species: Formicid Job: Fighter class_name: Fighter HP: 18/18; mods: 0/0 MP: 1/1; mod: 0 Stats: 20 (20) 7 (7) 10 (10) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 31 | 3 | 301 | 49/168 Short Blades | | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/50 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/42 Bows | | 1 | 0 | 0 | 0 | 0/70 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 31 | 3 | 301 | 49/168 Dodging | X | 1 | 0 | 0 | 0 | 0/59 Stealth | X | 1 | 0 | 0 | 0 | 0/29 Stabbing | | 1 | 0 | 0 | 0 | 0/1410790144 Shields | X | 1 | 30 | 3 | 301 | 89/141 Traps | | 1 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 1 | 8 | 2 | 151 | 1/150 Spellcasting | X | 1 | 0 | 0 | 0 | 0/50 Conjurations | | 1 | 0 | 0 | 0 | 0/59 Hexes | | 1 | 0 | 0 | 0 | 0/35 Charms | | 1 | 0 | 0 | 0 | 0/50 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/50 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/42 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | | 1 | 0 | 0 | 0 | 0/50 Air Magic | | 1 | 0 | 0 | 0 | 0/70 Earth Magic | | 1 | 0 | 0 | 0 | 0/35 Poison Magic | | 1 | 0 | 0 | 0 | 0/29 Invocations | | 1 | 0 | 0 | 0 | 0/35 Evocations | | 1 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: Attributes: #49: 47 Mutations: antennae: 3 (innate) Inventory bugs: Equipment: eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #1: +0 scale mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ######.......................#.......^................^^.#.....#.....^.........# #####.................................#...........^......#^^^........^.........# ########..#....#......#....................#.......#.......##..........#.......# #########..^.....#.....^.....#.#.#.........#..#....#^.#...##...................# ########............#..^...............##.............#...^.......##..........^# ####.##^..#............#.#........###......#.......#..#...........#............# ###......^#....^.......#.........##^.#.##..#.....^..^.#<..#.....###.......#^...# ##.....#.^#.....#^.........#..##...^.........^.....^.....^.^#..................# ###............^#..........#..........#...#....###..^.#^.#..#............#..#..# ####......^...^####^..#....#...#.........###..##....#..#........#....#.........# #####......#.#####....^.................####..#.....#.......<...^..........#...# ######....^########...#................^###...........###^.#....#..............# #######.##.^########.....^........<....#####.....#...#####^...<.#............^.# ######..##...########....#........######..########################..############ ######...#..##########..#######...######..########################.^############ #######..#...####################....###.......#################....####........ #######.....#####################^^...###........#############..^...##^......^.. ########...######################.###...######....###########...##.##.^.######## #################################.####.....######.##########..######..########## #################################.######.....####..########^^######..########### #################################.#########....###.#######..######..############ #################################.###########...##..#####..######^.############# #################################^#############^^##..###..######..############## #################################.#############...##..###.^.####..#...########## #################################.###############.###..###..^###....^...######## #################################.###############..###..####..##.........####### #################################.########^#######..###..###....^.........###### #################################.#######..^##..^##^.#..####............^...#### #################################^######^...........##.......................### #################################.#####..##........##..^.^...................### #################################.^.....###..................................### #################################......####......................^...........### #################################.....#####..................................### #################################.....#####^.................................### #################################......####..................................### ##################################......###............^.....................### #######################################..##........##........................### ########################################...........###............^..........### #########################################...##...#####..####...............^#### ##########################################.############.####..^.^..^......###### #######################################################.####..##.........####### ############################################################.###........######## ################################################################..#...########## ################################################################..############## #################################################################^############## ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>