ERROR in 'mon-place.cc' at line 1221: invalid monster to place: removed MONS_BABY_ALLIGATOR (34) Version: Dungeon Crawl Stone Soup 0.19-a0-724-g04d1648 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-9eb61c3199 -name Lightli -rc /dgldir/rcfiles/crawl-git/Lightli.rc -macro /dgldir/rcfiles/crawl-git/Lightli.macro -webtiles-socket /crawl-master/webserver/sockets/Lightli:dcss-git.sock -morgue /dgldir/morgue/Lightli/ -wizard RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-git-9eb61c3199(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5c5413]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-9eb61c3199(_Z13do_crash_dumpv+0x2f2) [0x5cc742]: do_crash_dump() /usr/games/crawl-git-9eb61c3199(_Z20crash_signal_handleri+0x9c) [0x5c56ac]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fb9ae52e4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fb9ae8c4b7b]: /usr/games/crawl-git-9eb61c3199() [0x5cbf19] /usr/games/crawl-git-9eb61c3199() [0x5cc308] /usr/games/crawl-git-9eb61c3199() [0x8ccf18] /usr/games/crawl-git-9eb61c3199(_Z13place_monster9mgen_databb+0x1f1) [0x8ce941]: place_monster(mgen_data, bool, bool) /usr/games/crawl-git-9eb61c3199(_Z10mons_place9mgen_data+0x163) [0x8cf933]: mons_place(mgen_data) /usr/games/crawl-git-9eb61c3199(_Z14create_monster9mgen_datab+0x159) [0x8cfe39]: create_monster(mgen_data, bool) /usr/games/crawl-git-9eb61c3199(_Z26wizard_create_spec_monsterv+0x1cf) [0xad9eef]: wizard_create_spec_monster() /usr/games/crawl-git-9eb61c3199() [0xb99b4a] /usr/games/crawl-git-9eb61c3199() [0xb99ff7] /usr/games/crawl-git-9eb61c3199(_Z15process_command12command_type+0xcda) [0xb9b0aa]: process_command(command_type) /usr/games/crawl-git-9eb61c3199() [0xb9d719] /usr/games/crawl-git-9eb61c3199() [0xb9e295] /usr/games/crawl-git-9eb61c3199(main+0x33b) [0xba149b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fb9ae51976d]: /usr/games/crawl-git-9eb61c3199() [0x5276c9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fb9ae8c484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fb9ae8c484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005c5b1b in call_gdb (file=0x7fb9ae8af180) at crash.cc:420 gdb = attach_cmd = "attach 22873\000\000\000\000\000\000\000" #2 0x00000000005cc762 in do_crash_dump () at dbg-asrt.cc:672 t = 1470597287 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x334da78 "/dgldir/morgue/Lightli/"}} name = "/dgldir/morgue/Lightli/crash-Lightli-20160807-191447.txt", '\000' file = 0x7fb9ae8af180 #3 0x00000000005c56ac in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fb9ae8c4b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005cbf19 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd60036fd0 "ERROR in 'mon-place.cc' at line 1221: invalid monster to place: removed MONS_BABY_ALLIGATOR (34)", assert=) at dbg-asrt.cc:796 No locals. #7 0x00000000005cc308 in die (file=0xbc7ede "mon-place.cc", line=1221, format=) at dbg-asrt.cc:856 tmp = "invalid monster to place: removed MONS_BABY_ALLIGATOR (34)", '\000' mesg = "ERROR in 'mon-place.cc' at line 1221: invalid monster to place: removed MONS_BABY_ALLIGATOR (34)", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7ffd600378b0, reg_save_area = 0x7ffd600377e0}} #8 0x00000000008ccf18 in _place_monster_aux (mg=..., leader=leader@entry=0x0, place=..., force_pos=force_pos@entry=false, dont_place=dont_place@entry=false) at mon-place.cc:1221 fpos = {x = 0, y = 0} m_ent = summoned = blame_prefix = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x700
}} mon = montype = #9 0x00000000008ce941 in place_monster (mg=..., force_pos=force_pos@entry=false, dont_place=dont_place@entry=false) at mon-place.cc:1055 tries = stair_type = NUM_DCHAR_TYPES allow_ood = leader = false band = BAND_NO_BAND pval = 0 close_to_player = place = {branch = BRANCH_VOLCANO, depth = 1} band_size = 1 band_monsters = {MONS_BABY_ALLIGATOR, MONS_GIANT_NEWT, MONS_STEAM_DRAGON, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, 16843009, MONS_GIANT_NEWT, MONS_PROGRAM_BUG, 16777216, 16843009, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, 16842752, 16777473, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, 16843008, 65793, 65792} want_band = false chose_ood_monster = create_band = ugly_colour = 0 '\000' proxOK = shoved = false mon = priest = band_template = {cls = 16843009, behaviour = 16843009, summoner = 0x101010101000101, abjuration_duration = 16843009, summon_type = 16843009, pos = {x = 16842752, y = 16843009}, foe = 257, flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 65793}, god = 16843008, base_type = 16843009, colour = 16843009, proximity = 257, place = {branch = 16843009, depth = 16843009}, hd = 16843009, hp = 16777217, extra_flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 72340172838076673}, mname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1000001010101
}}, non_actor_summoner = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x101010101000000
}}, initial_shifter = 65793, preferred_grid_feature = DNGN_UNSEEN, map_mask = 16777216, props = {hash_map = 0x0}} #10 0x00000000008cf933 in mons_place (mg=...) at mon-place.cc:2975 mon_count = creation = #11 0x00000000008cfe39 in create_monster (mg=..., fail_msg=) at mon-place.cc:3301 montype = MONS_BABY_ALLIGATOR summd = 0x0 #12 0x0000000000ad9eef in wizard_create_spec_monster () at wiz-mon.cc:67 mon = #13 0x0000000000b99b4a in _do_wizard_command (wiz_command=) at main.cc:785 No locals. #14 0x0000000000b99ff7 in _handle_wizard_command () at main.cc:1012 wiz_command = 77 #15 0x0000000000b9b0aa in process_command (cmd=cmd@entry=CMD_WIZARD) at main.cc:2268 No locals. #16 0x0000000000b9d719 in _input () at main.cc:1495 cmd = CMD_WIZARD player_disabled = {was_disabled = false} #17 0x0000000000b9e295 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #18 0x0000000000ba149b in _launch_game_loop () at main.cc:380 game_ended = false #19 main (argc=, argv=0x7ffd60038a88) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jun 21 2016 at 02:02:26 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -ggdb -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DDEBUG_STATISTICS -DDEBUG -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9eb61c3199/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9eb61c3199/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9eb61c3199/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 32, depth = 1 Level id: Volcano Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 14 Level vaults: volcano_lake Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Enter Wizard Command (? - help): ) - weapons ( - missiles [ - armour / - wands ? - scrolls = - jewellery ! - potions : - books | - staves \ - rods } - miscellany X - corpses % - food $ - gold 0 - the Orb ESC - exit What class of item? X Which monster by name? Something appears before you! Unknown command. Enter Wizard Command (? - help): Cast which spell? Your shell of carrion and bone grows thicker. A chunk of your corpse armour falls away. x10 A chunk of your corpse armour falls away. x10 A chunk of your corpse armour falls away. x10 A chunk of your corpse armour falls away. x10 A chunk of your corpse armour falls away. x10 Unknown command. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Unknown command. Unknown command. A chunk of your corpse armour falls away. x10 You start resting. A chunk of your corpse armour falls away. x26 The volcano roars to life, belching forth lava! The roar of the dragon horde subsides. A chunk of your corpse armour falls away. A chunk of your corpse armour falls away. A chunk of your corpse armour falls away. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? You start resting. You can once more reach out to the dragon horde. You start resting. HP restored. You start resting. Magic restored. You start waiting. The air gets thick with the scent of sulphur. A chunk of your corpse armour falls away. A chunk of your corpse armour falls away. The volcano roars to life, belching forth lava! Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? The volcano roars to life, belching forth lava! A chunk of your corpse armour falls away. A fire bat comes into view. A fire bat comes into view. No reachable target in view! No reachable target in view! Why would you want to do that? Why would you want to do that? Why would you want to do that? Unknown command. Enter Wizard Command (? - help): Which monster by number? 34 >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WIZARD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Lightli] Species: Octopode Job: Ice Elementalist HP: 161/161; mods: 0/0 MP: 51/51; mod: 0 Stats: 125 (125) 125 (125) 125 (125) Position: (55, 47), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 29750 | 0/0 Short Blades | | 0 | 0 | 27 | 29750 | 0/0 Long Blades | | 0 | 0 | 27 | 29750 | 0/0 Axes | | 0 | 0 | 27 | 29750 | 0/0 Maces & Flails | | 0 | 0 | 27 | 29750 | 0/0 Polearms | | 0 | 0 | 27 | 29750 | 0/0 Staves | | 0 | 0 | 27 | 29750 | 0/0 Slings | | 0 | 0 | 27 | 29750 | 0/0 Bows | | 0 | 0 | 27 | 29750 | 0/0 Crossbows | | 0 | 0 | 27 | 29750 | 0/0 Throwing | X | 0 | 0 | 27 | 29750 | 0/0 Dodging | X | 0 | 0 | 27 | 29750 | 0/0 Stealth | X | 0 | 0 | 27 | 14875 | 0/0 Shields | | 0 | 0 | 27 | 29750 | 0/0 Unarmed Combat | X | 0 | 0 | 27 | 29750 | 0/0 Spellcasting | X | 0 | 0 | 27 | 35378 | 0/0 Conjurations | | 0 | 0 | 27 | 29750 | 0/0 Hexes | | 0 | 0 | 27 | 29750 | 0/0 Charms | | 0 | 0 | 27 | 29750 | 0/0 Summonings | X | 0 | 0 | 27 | 29750 | 0/0 Necromancy | | 0 | 0 | 27 | 29750 | 0/0 Translocations | | 0 | 0 | 27 | 29750 | 0/0 Transmutations | | 0 | 0 | 27 | 29750 | 0/0 Fire Magic | | 0 | 0 | 27 | 29750 | 0/0 Ice Magic | X | 0 | 0 | 27 | 29750 | 0/0 Air Magic | | 0 | 0 | 27 | 29750 | 0/0 Earth Magic | | 0 | 0 | 27 | 29750 | 0/0 Poison Magic | | 0 | 0 | 27 | 21036 | 0/0 Invocations | | 0 | 0 | 27 | 25016 | 0/0 Evocations | | 0 | 0 | 27 | 25016 | 0/0 Spell bugs: Durations: Attributes: #4: 16833 #12: 84 #27: 18980 #48: 3 #49: 740 #58: 2 #59: 1 Mutations: antennae: 3 fangs: 3 tentacle spike: 3 icy blue scales: 1 large bone plates: 1 molten scales: 1 camouflage: 3 (1 innate) see invisible: 1 agile: 2 berserk: 1 blink: 1 clarity: 1 clever: 2 cold resistance: 3 fire resistance: 3 high mp: 2 magic resistance: 3 negative energy resistance: 3 sense surroundings: 3 poison resistance: 1 regeneration: 3 robust: 3 shaggy fur: 3 electricity resistance: 1 strong: 2 wild magic: 3 acidic bite: 1 gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #10, inv slot #9: +5 ring of evasion eq slot #11, inv slot #10: +5 ring of evasion eq slot #12, inv slot #11: +5 ring of evasion eq slot #13, inv slot #12: +5 ring of evasion eq slot #14, inv slot #13: +5 ring of evasion eq slot #15, inv slot #14: +5 ring of evasion eq slot #16, inv slot #15: +5 ring of evasion eq slot #17, inv slot #16: ring of Shaolin {EV+8} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: , , , ≈ ≈≈ ≈ ≈ ≈ , , * ≈ ≈ ≈≈≈≈§≈§≈≈≈≈§≈≈,≈ , ≈ ≈ ≈§≈≈§§§≈§≈≈≈≈§§§. ,,* §§≈≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈§≈§§§. ≈§≈≈§≈≈≈≈≈§§≈≈≈≈§≈§≈≈≈≈≈... ≈≈§≈§§§≈§≈§≈≈§§≈≈≈§≈≈≈≈≈≈.. , ∩* §§≈≈§§≈≈§§§≈§§§§b§§§≈...... , * §§≈§§≈§≈≈§§§§§b≈≈§§§....... .§≈§≈§§≈≈≈≈§§§≈§@.§.....# .................§.§§..# .§..................#### ...................## ....###.....#....#.# .##.....###...###### #####..## ##### #### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (21, 35): {{{{ CLASS: PropertiesDescriptor props: slaved_to: marker_slave2 }}}} Lua marker 1 at (23, 26): {{{{ CLASS: PropertiesDescriptor props: slaved_to: marker_slave5 }}}} Lua marker 2 at (23, 32): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: 1: func: CLASS: FunctionWrapper name: tw_machine_tw_func fn: [type function] warning_turns: 30 see_function: CLASS: FunctionWrapper name: callback.volcano_in_radius_12 fn: [type function] trigger_see_message: The volcano roars to life, belching forth lava! warning_see_message: The air gets thick with the scent of sulphur. warning_done: false spread_rate: 5 size_min: 125 size_max: 125 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 want_remove: false colour: calling_slaves: false triggerers: 1: CLASS: DgnTriggerer countdown: 354 type: turn sub_type: tick delay_min: 300 buildup_turns: 0 listener_only: true delay_max: 800 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: -1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 0 props: slaved_to: marker_slave2 master_name: marker_slave2 }}}} Lua marker 3 at (24, 25): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: 1: func: CLASS: FunctionWrapper name: tw_machine_tw_func fn: [type function] warning_turns: 30 see_function: CLASS: FunctionWrapper name: callback.volcano_in_radius_12 fn: [type function] trigger_see_message: The volcano roars to life, belching forth lava! warning_see_message: The air gets thick with the scent of sulphur. warning_done: false spread_rate: 5 size_min: 125 size_max: 125 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 want_remove: false colour: calling_slaves: false triggerers: 1: CLASS: DgnTriggerer countdown: 441 type: turn sub_type: tick delay_min: 300 buildup_turns: 0 listener_only: true delay_max: 800 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: -1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 0 props: slaved_to: marker_slave5 master_name: marker_slave5 }}}} Lua marker 4 at (25, 40): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: 1: func: CLASS: FunctionWrapper name: tw_machine_tw_func fn: [type function] warning_turns: 30 see_function: CLASS: FunctionWrapper name: callback.volcano_in_radius_12 fn: [type function] trigger_see_message: The volcano roars to life, belching forth lava! warning_see_message: The air gets thick with the scent of sulphur. warning_done: false spread_rate: 5 size_min: 125 size_max: 125 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 want_remove: false colour: calling_slaves: false triggerers: 1: CLASS: DgnTriggerer countdown: 185 type: turn sub_type: tick delay_min: 300 buildup_turns: 0 listener_only: true delay_max: 800 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: -1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 0 props: slaved_to: marker_slave1 master_name: marker_slave1 }}}} Lua marker 5 at (27, 42): {{{{ CLASS: PropertiesDescriptor props: slaved_to: marker_slave1 }}}} Lua marker 6 at (48, 45): {{{{ CLASS: PropertiesDescriptor props: slaved_to: marker_slave0 }}}} Lua marker 7 at (49, 44): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: 1: func: CLASS: FunctionWrapper name: tw_machine_tw_func fn: [type function] warning_turns: 30 see_function: CLASS: FunctionWrapper name: callback.volcano_in_radius_12 fn: [type function] trigger_see_message: The volcano roars to life, belching forth lava! warning_see_message: The air gets thick with the scent of sulphur. warning_done: false spread_rate: 5 size_min: 125 size_max: 125 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 want_remove: false colour: calling_slaves: false triggerers: 1: CLASS: DgnTriggerer countdown: 247 type: turn sub_type: tick delay_min: 300 buildup_turns: 0 listener_only: true delay_max: 800 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: -1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 0 props: slaved_to: marker_slave0 master_name: marker_slave0 }}}} Lua marker 8 at (51, 23): {{{{ CLASS: PropertiesDescriptor props: slaved_to: marker_slave4 }}}} Lua marker 9 at (54, 23): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: 1: func: CLASS: FunctionWrapper name: tw_machine_tw_func fn: [type function] warning_turns: 30 see_function: CLASS: FunctionWrapper name: callback.volcano_in_radius_12 fn: [type function] trigger_see_message: The volcano roars to life, belching forth lava! warning_see_message: The air gets thick with the scent of sulphur. warning_done: false spread_rate: 5 size_min: 125 size_max: 125 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 want_remove: false colour: calling_slaves: false triggerers: 1: CLASS: DgnTriggerer countdown: 384 type: turn sub_type: tick delay_min: 300 buildup_turns: 0 listener_only: true delay_max: 800 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: -1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 0 props: slaved_to: marker_slave4 master_name: marker_slave4 }}}} Lua marker 10 at (57, 31): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: 1: func: CLASS: FunctionWrapper name: tw_machine_tw_func fn: [type function] warning_turns: 30 see_function: CLASS: FunctionWrapper name: callback.volcano_in_radius_12 fn: [type function] trigger_see_message: The volcano roars to life, belching forth lava! warning_see_message: The air gets thick with the scent of sulphur. warning_done: false spread_rate: 5 size_min: 125 size_max: 125 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 want_remove: false colour: calling_slaves: false triggerers: 1: CLASS: DgnTriggerer countdown: 94 type: turn sub_type: tick delay_min: 300 buildup_turns: 0 listener_only: true delay_max: 800 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: -1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 0 props: slaved_to: marker_slave3 master_name: marker_slave3 }}}} Lua marker 11 at (57, 33): {{{{ CLASS: PropertiesDescriptor props: slaved_to: marker_slave3 }}}} >>>>>>>>>>>>>>>>>>>>>>