ERROR in 'dungeon.cc' at line 3025: Couldn't pick a layout. Version: Dungeon Crawl Stone Soup 0.17-a0-2206-g5b4bac4 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-js-oubliette -name Iniera -rc /dgldir/rcfiles/crawl-git/Iniera.rc -macro /dgldir/rcfiles/crawl-git/Iniera.macro -morgue /dgldir/morgue/Iniera/ -webtiles-socket /crawl-master/webserver/sockets/Iniera:2016-10-11.00:46:52.sock -await-connection -wizard RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 25 stack frames. /usr/games/crawl-js-oubliette(_Z17write_stack_traceP8_IO_FILEi+0x2d) [0xa48f40]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-js-oubliette(_Z13do_crash_dumpv+0x420) [0xa53bd9]: do_crash_dump() /usr/games/crawl-js-oubliette(_Z20crash_signal_handleri+0x2c1) [0xa48d8a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fcb2107f4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fcb21415b7b]: /usr/games/crawl-js-oubliette() [0xa5414c] /usr/games/crawl-js-oubliette(_Z3diePKciS0_z+0x150) [0xa5449f]: die(char const*, int, char const*, ...) /usr/games/crawl-js-oubliette() [0xb2fe3f] /usr/games/crawl-js-oubliette() [0xb2e8fd] /usr/games/crawl-js-oubliette() [0xb2d5ea] /usr/games/crawl-js-oubliette() [0xb2774e] /usr/games/crawl-js-oubliette(_Z7builderb20dungeon_feature_type+0x1fa) [0xb2737d]: builder(bool, dungeon_feature_type) /usr/games/crawl-js-oubliette() [0xb8edde] /usr/games/crawl-js-oubliette(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x26a) [0xb8f699]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-js-oubliette() [0x11154d8] /usr/games/crawl-js-oubliette(_Z24wizard_interlevel_travelv+0x93) [0x11155d3]: wizard_interlevel_travel() /usr/games/crawl-js-oubliette() [0xd59ddc] /usr/games/crawl-js-oubliette() [0xd5a457] /usr/games/crawl-js-oubliette(_Z15process_command12command_type+0xebb) [0xd5ded5]: process_command(command_type) /usr/games/crawl-js-oubliette() [0xd5b55d] /usr/games/crawl-js-oubliette() [0xd581b0] /usr/games/crawl-js-oubliette() [0xd57d75] /usr/games/crawl-js-oubliette(main+0x172) [0xd57b9f]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fcb2106a76d]: /usr/games/crawl-js-oubliette() [0x967c49] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fcb2141584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fcb2141584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000a49445 in call_gdb(_IO_FILE*) () No symbol table info available. #2 0x0000000000a53bfc in do_crash_dump() () No symbol table info available. #3 0x0000000000a48d8a in crash_signal_handler(int) () No symbol table info available. #4 No symbol table info available. #5 0x00007fcb21415b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000a5414c in ?? () No symbol table info available. #7 0x0000000000a5449f in die(char const*, int, char const*, ...) () No symbol table info available. #8 0x0000000000b2fe3f in ?? () No symbol table info available. #9 0x0000000000b2e8fd in ?? () No symbol table info available. #10 0x0000000000b2d5ea in ?? () No symbol table info available. #11 0x0000000000b2774e in ?? () No symbol table info available. #12 0x0000000000b2737d in builder(bool, dungeon_feature_type) () No symbol table info available. #13 0x0000000000b8edde in ?? () No symbol table info available. #14 0x0000000000b8f699 in load_level(dungeon_feature_type, load_mode_type, level_id const&) () No symbol table info available. #15 0x00000000011154d8 in ?? () No symbol table info available. #16 0x00000000011155d3 in wizard_interlevel_travel() () No symbol table info available. #17 0x0000000000d59ddc in ?? () No symbol table info available. #18 0x0000000000d5a457 in ?? () No symbol table info available. #19 0x0000000000d5ded5 in process_command(command_type) () No symbol table info available. #20 0x0000000000d5b55d in ?? () No symbol table info available. #21 0x0000000000d581b0 in ?? () No symbol table info available. #22 0x0000000000d57d75 in ?? () No symbol table info available. #23 0x0000000000d57b9f in main () No symbol table info available. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jan 10 2016 at 01:41:10 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O0 -ggdb -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="js-oubliette" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DDEBUG_STATISTICS -DDEBUG -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-js-oubliette/saves" -DDATA_DIR_PATH="/crawl-master/crawl-js-oubliette/data/" -DWEB_DIR_PATH="/crawl-master/crawl-js-oubliette/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O0 >>>>>>>>>>> Place info: branch = 35, depth = 1 Level id: Oubli Currently generating level. Level build method = , level layout type = , absdepth0 = 5 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Iniera the Human Fighter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A jackal comes into view. The jackal barks! You closely miss the jackal. You block the jackal's attack. You hit the jackal but do no damage. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? (Confirm with "yes".) Okay, then. WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? (Confirm with "yes".) Enter Wizard Command (? - help): Okay, then. Enter Wizard Command (? - help): Not a Wizard Command. Enter Wizard Command (? - help): Okay, then. Enter Wizard Command (? - help): What monsters to dismiss (ENTER for all, "harmful", "mobile", "los" or a regex, "keepitem" to leave items)? Okay, then. Enter Wizard Command (? - help): Okay, then. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Aborting. Enter Wizard Command (? - help): (D) Dungeon (T) Temple (L) Lair (S) Swamp (A) Shoals (P) Snake Pit (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (K) Dwarven Hall (V) Vaults (B) Hall of Blades (F) Forest (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot (J) Abyss (R) Pandemonium (Q) Ziggurat (0) Labyrinth (1) Bazaar (2) Trove (3) Sewer (4) Ossuary (9) Oubliette (5) Bailey (6) Ice Cave (7) Volcano (8) Wizlab Where to? (? - help) Found a gate leading back out of this place. 6 zombies come into view. Press: ? - help, v - describe, . - travel A gate leading back out of this place. You completely miss the orc zombie. Your troll zombie barely misses the orc zombie. Your troll zombie claws the orc zombie. Your troll zombie claws the orc zombie! The orc zombie is destroyed! You block the gnoll zombie's attack. The gnoll zombie hits your troll zombie. The orc zombie completely misses your troll zombie. You hit the gnoll zombie. Unknown command. You hit the gnoll zombie. The gnoll zombie hits you. Your troll zombie bites the gnoll zombie. Your troll zombie claws the gnoll zombie! Your troll zombie claws the gnoll zombie. The gnoll zombie hits you but does no damage. The gnoll zombie hits your troll zombie. The orc zombie hits you but does no damage. You hit the gnoll zombie. The gnoll zombie hits you but does no damage. Your troll zombie bites the gnoll zombie! The gnoll zombie is destroyed! You block the gnoll zombie's attack. You block the orc zombie's attack. Unknown command. You hit the gnoll zombie but do no damage. The gnoll zombie hits you but does no damage. You block the gnoll zombie's attack. Your troll zombie bites the gnoll zombie. Your troll zombie claws the gnoll zombie. The gnoll zombie is destroyed! The orc zombie hits you but does no damage. You hit the gnoll zombie. The gnoll zombie hits you but does no damage. Your troll zombie bites the gnoll zombie! Your troll zombie claws the gnoll zombie. Your troll zombie claws the gnoll zombie! The gnoll zombie is destroyed! You block the orc zombie's attack. You hit the orc zombie. You block the orc zombie's attack. Your troll zombie bites the orc zombie. Your troll zombie claws the orc zombie! The orc zombie is destroyed! You block the orc zombie's attack. Unknown command. You hit the orc zombie. Unknown command. Unknown command. You hit the orc zombie. The orc zombie hits you but does no damage. Your shield prevents you from hitting the orc zombie. The orc zombie barely misses you. Your troll zombie bites the orc zombie! The orc zombie is destroyed! No target in view! You open the door. 5 zombies come into view. There is an open door here. Your shield and scale mail prevent you from hitting the hound zombie. The hound zombie barely misses you. The hound zombie bites you but does no damage. Your shield and scale mail prevent you from hitting the hound zombie. The hound zombie bites you but does no damage. The gnoll zombie hits you but does no damage. x2 You hit the hound zombie. The hound zombie barely misses you. The gnoll zombie barely misses you. You barely miss the hound zombie. You block the hound zombie's attack. The gnoll zombie hits you. You block the hound zombie's attack. You hit the hound zombie. The gnoll zombie hits you but does no damage. The gnoll zombie barely misses you. The hound zombie bites you. You hit the hound zombie. The hound zombie completely misses you. The gnoll zombie hits you. The gnoll zombie hits you but does no damage. You hit the hound zombie. The hound zombie bites you. You block the gnoll zombie's attack. The hound zombie bites you but does no damage. The gnoll zombie hits you but does no damage. You hit the hound zombie. The hound zombie bites you. The gnoll zombie barely misses you. The gnoll zombie hits you but does no damage. You hit the hound zombie. You destroy the hound zombie! You have reached level 2! The gnoll zombie barely misses you. The gnoll zombie hits you. You block the hound zombie's attack. You hit the hound zombie. You block the hound zombie's attack. The gnoll zombie closely misses you. Unknown command. You hit the hound zombie. The gnoll zombie closely misses you. The hound zombie closely misses you. Unknown command. You closely miss the hound zombie. The hound zombie bites you. * * * LOW HITPOINT WARNING * * * The gnoll zombie hits you but does no damage. You block the gnoll zombie's attack. The hound zombie barely misses you. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You swap places. The gnoll zombie completely misses your troll zombie. The hound zombie bites your troll zombie. The gnoll zombie hits your troll zombie but does no damage. Your troll zombie bites the gnoll zombie! Your troll zombie barely misses the gnoll zombie. Your troll zombie claws the gnoll zombie! The gnoll zombie is destroyed! The hound zombie bites your troll zombie. The gnoll zombie barely misses your troll zombie. The hound zombie bites your troll zombie. Your troll zombie barely misses the hound zombie. Your troll zombie claws the hound zombie! Your troll zombie claws the hound zombie. The gnoll zombie completely misses your troll zombie. The hound zombie bites your troll zombie. Unknown command. Your troll zombie bites the hound zombie! The hound zombie is destroyed! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The gnoll zombie closely misses your troll zombie. The gnoll zombie hits your troll zombie. Your troll zombie completely misses the gnoll zombie. Your troll zombie claws the gnoll zombie. Your troll zombie completely misses the gnoll zombie. The gnoll zombie hits your troll zombie. The gnoll zombie hits your troll zombie. x2 Your troll zombie bites the gnoll zombie. Your troll zombie claws the gnoll zombie! The gnoll zombie is destroyed! The gnoll zombie barely misses your troll zombie. The gnoll zombie barely misses your troll zombie. The gnoll zombie hits your troll zombie. The gnoll zombie hits your troll zombie. Your troll zombie bites the gnoll zombie! Your troll zombie claws the gnoll zombie! Your troll zombie claws the gnoll zombie. The gnoll zombie is destroyed! You start resting. You start resting. You start resting. HP restored. You swap places. There is an open door, spattered with blood here. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Found a runed door. There is an open door here. You barely miss the ogre. The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. You completely miss the ogre. The ogre is lightly wounded. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre but do no damage. The ogre is lightly wounded. You block the ogre's attack. You completely miss the ogre. The ogre is lightly wounded. You block the ogre's attack. You hit the ogre but do no damage. The ogre is lightly wounded. You block the ogre's attack. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a giant club. Die? [Y]es or [N]o only, please. Die? Thought so. You hit the ogre. The ogre is moderately wounded. Your shield and scale mail prevent you from hitting the ogre. The ogre is moderately wounded. You block the ogre's attack. You hit the ogre. The ogre is moderately wounded. The ogre closely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Die? [Y]es or [N]o only, please. Die? [Y]es or [N]o only, please. Die? [Y]es or [N]o only, please. Die? [Y]es or [N]o only, please. Die? [Y]es or [N]o only, please. Die? [Y]es or [N]o only, please. Die? [Y]es or [N]o only, please. Die? [Y]es or [N]o only, please. Die? [Y]es or [N]o only, please. Die? [Y]es or [N]o only, please. Die? Thought so. You hit the ogre. The ogre is severely wounded. Your shield prevents you from hitting the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You hit the ogre. The ogre is almost dead. You block the ogre's attack. You hit the ogre but do no damage. The ogre is almost dead. You block the ogre's attack. You hit the ogre but do no damage. The ogre is almost dead. The ogre barely misses you. You hit the ogre but do no damage. The ogre is almost dead. The ogre completely misses you. Your shield prevents you from hitting the ogre. The ogre is almost dead. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Die? [Y]es or [N]o only, please. Die? [Y]es or [N]o only, please. Die? [Y]es or [N]o only, please. Die? Thought so. You closely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! Ouch! That really hurt! You closely miss the ogre. The ogre is almost dead. The ogre barely misses you. You closely miss the ogre. The ogre is almost dead. The ogre barely misses you. You hit the ogre. You kill the ogre! Your Dodging skill increases to level 1! You have reached level 4! You feel clever. You have reached level 5! Unknown command. You start resting. You start resting. HP restored. You see here a +0 giant club. You open the door. Found 13 gold pieces, a scroll labeled BAARIM OREGI and a hand axe. There is an open door here. You now have 13 gold pieces. e - a scroll labeled BAARIM OREGI You see here a hand axe. Done exploring. Done exploring. You swap places. There is an open door here. You see here a +0 giant club. There is an open door, spattered with blood here. There is an open door, spattered with blood here. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. Welcome back to the Dungeon! Your mindless thrall stays behind. You open the door. There is an open door here. A giant gecko comes into view. A giant gecko is nearby! You block the giant gecko's attack. You closely miss the giant gecko. You block the giant gecko's attack. You block the giant gecko's attack. You hit the giant gecko. The giant gecko is moderately wounded. The giant gecko bites you. You completely miss the giant gecko. The giant gecko is moderately wounded. The giant gecko barely misses you. You hit the giant gecko but do no damage. The giant gecko is moderately wounded. The giant gecko bites you but does no damage. x2 You miss the giant gecko. The giant gecko is moderately wounded. You block the giant gecko's attack. You hit the giant gecko but do no damage. The giant gecko is moderately wounded. The giant gecko bites you. You barely miss the giant gecko. The giant gecko is moderately wounded. The giant gecko bites you but does no damage. You hit the giant gecko. The giant gecko is severely wounded. The giant gecko bites you. You block the giant gecko's attack. You barely miss the giant gecko. The giant gecko is severely wounded. The giant gecko bites you but does no damage. You barely miss the giant gecko. The giant gecko is severely wounded. The giant gecko barely misses you. You hit the giant gecko. You kill the giant gecko! Enter Wizard Command (? - help): (D) Dungeon (T) Temple (L) Lair (S) Swamp (A) Shoals (P) Snake Pit (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (K) Dwarven Hall (V) Vaults (B) Hall of Blades (F) Forest (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot (J) Abyss (R) Pandemonium (Q) Ziggurat (0) Labyrinth (1) Bazaar (2) Trove (3) Sewer (4) Ossuary (9) Oubliette (5) Bailey (6) Ice Cave (7) Volcano (8) Wizlab Where to? (? - help) >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WIZARD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Iniera] Species: Human Job: Fighter HP: 37/41; mods: 0/0 MP: 5/5; mod: 0 Stats: 17 (17) 9 (9) 12 (12) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 18 | 3 | 431 | 131/200 Short Blades | | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/50 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/50 Bows | | 1 | 0 | 0 | 0 | 0/50 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 25 | 3 | 471 | 171/200 Dodging | X | 1 | 20 | 1 | 90 | 40/100 Stealth | X | 1 | 0 | 0 | 0 | 0/42 Shields | X | 1 | 24 | 3 | 461 | 161/200 Unarmed Combat | X | 1 | 13 | 2 | 241 | 91/150 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/50 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/50 Translocations | | 1 | 0 | 0 | 0 | 0/50 Transmutations | | 1 | 0 | 0 | 0 | 0/50 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | | 1 | 0 | 0 | 0 | 0/50 Air Magic | | 1 | 0 | 0 | 0 | 0/50 Earth Magic | | 1 | 0 | 0 | 0 | 0/50 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 13 #27: 182 #49: 59 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #5, inv slot #1: +0 shield eq slot #6, inv slot #0: +0 scale mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: 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################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>